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Video Game Violence and Kids

Despite all of the controversy, video games do not cause violent behavior in mature players. For many years now, psychologists have been studying how video game violence affects kids. Many studies have proven that video games do not directly cause violent behavior. Research has shown that video games affect children more than adults because violent video games are not aimed towards kids. The developers of these games make them for mature minded players. Entertainment Software Rating Board ratings are used to prevent kids from purchasing mature rated games. If a game is rated mature, a customer must be at least seventeen years of age to purchase it. Many games like Max Payne, Counter-Strike, and the ever popular Grand Theft Auto are some of the most violent games on the market right now. Although these games are violent, they do not teach violence. In all of these games a player uses weapons of mass destruction, but none of these games teaches a player how to accurately fire a high caliber sniper rifle. Violent video games are not psychologically bad for mature players, but they should not be played by children. Gory video games contribute to an atmosphere that introduce


Mature games deal with real life events that could take place in the homes of neighbors, friends, or family. Much is done to accurately rate each individual game based on game play and the game material. The ESRB rating system's sole purpose is to help consumers purchase a game for a specific age group. The terrorists may be encouraged to place bombs or kill the hostages, while the counter-terrorists are required to save the hostages and stop bombs from blowing up. Although it is possible to run into the cop station and start shooting, it is suicidal. As long as kids keep that in mind then both parents will be able to rest their minds in peace knowing that their children are not in any danger that would be caused as a result of playing video games. In attempts to make sure that when being rated there is no bias amongst the different games. Although Congress has passed certain restrictions on the gaming industry, game designers still find ways to promote violence in their games. There are separate objectives for each team on all the maps. The game consists of two teams, the terrorists and the counter-terrorists. Parents should be aware of the content of the games and question whether they are appropriate for the age and developmental level of their children and they should monitor how much time their children spend playing video games as well as other activities (Willhite). Although you can purchase the weapons in the game, you are not instructed how to properly and accurately fire any of them. This is one of the reasons for the game's magnet to the media. Each individual game package reveals the contents, such as drug use, violence and sexual themes so if the parents do not approve of violence, they know which games to avoid and which to buy (Megargee). Closer parental monitoring along with stricter rating systems are needed to make sure that kids under a certain age are not exposed to lifelike violence of any kind.

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