How information technology is changing the family and how it might affect the future. Some of the ways that IT may affect the perceptions and behaviors of individuals are considered next.
Critics of this technology argue that it is negatively affecting our family lives. Their concern is that because of increasing use of home computers, a growing number of family people are becoming addicted to computers and loosing human interaction. The main concern here is the acceptance of unreal contact replaces a r
Information technology has been brought into many families, such as SOHO. On the whole, it will make the people isolate and decrease social skills to be dependent on computers. Critics fear that soon our world will become electronic society, because the neighborhood would loose intercommunion. Working at home with this information technology, we would certainly be concerned with work all the time at home that would affect the family. Because of the technology family and school are taken over by leisure activities and mass entertainment that is only technological not real. Since school and family are the possible social gathering for children, increased use of information technology reduces possible human interaction that degrades the possible psychological development for the children. Although using multimedia interface and emotional communication tools we can build up a better environment for communication that does not suffice the real world. When we spend time on computers at home and converse with people around the world, critics argue that they are talking to an artificial community and they lack real world face to face human interaction due to talking through a computer network is greatly different from face to face contact. Information technology is affecting our children is another family issue brought by the critics. Family and school are the two main socialization institutions for children. Families have transferred their homes to offices, however reducing the family conceptions at the same time. Since kids are using information technology for their possible leisure and entertainment time instead of possible social interactions.