Subjects:
We are initially invited to accept the conditions of the film as we, the viewers, begin the film as spectators watching a scene set in the future, seeing the characters attempting to enter into a virtual reality world, one which we can recognise as unreal. We are then invited to question the reality of this world
. . .
The ending of ExistenZ shows to us how deeply Cronenburg has drawn us into false realities, making us question right until the very last and beyond, the truth of what we are seeing, playing with the way in which we conventionally view life and how easily we can be deceived. This is repeatedly reinforced throughout the film with he emphasis that is placed upon the name of the game and its sponsors leaving the audience unsure as to whether or not we are viewing the original world (that before they entered into the game) of the film. The sense that this is the true reality of the film is then further promoted by taking us into the realm of virtual reality inviting us to believe the former world as a truth. This is then revealed to us as the genuine reality.
ExistenZ plays with our perceptions by constantly changing what we believe to be reality by always leaving it open, but taking us further and further into the unknown.
Finally, we are then taken out of the environment of the game and into a room containing all the characters we have just been viewing removing their head-sets and talking frankly about the play of the game. through subtle devices such as the saturation of colour, the background and a two-headed mutant which through Jude Law’s eyes we are allowed to see is not unusual, though, at this stage we are still led to believe that this could be ‘reality’.
Essay's Topics
All research is for reference purposes only.