eek (Dorman). Out of 118 games rated M for mature, 70% are advertised to people under the age of 17 (Anderson & Bushman). In 2000 the Federal Trade Commission did a study which sent minors (ages 13-16) undercover to try to purchase the M-rated video games. The study found that 85% of the time minors were able to purchase items labeled as inappropriate for minors. A similar study was done in 2003 which found that there was a decrease in the number and percent of minors able to buy M-rated video games; only 69% were able to purchase.
The most popular belief among people who are against violent video games is that they create aggressive behavior. One certain issue that is brought up to prove this point is the Columbine Case. In 1990 in Littleton, Colorado there were deadly shootings at Columbine High school. Eric Harris and Dylan Klebold killed 13 people and wounded 23 before committing suicide. These deadly acts were committed by individuals that said to be enthusiasts of violent video games. Both were known to play violent video games. They both were known to have been particula
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