ible to these effects. The first aspect of family life that is affected is the togetherness atmosphere. Those who are into video games can literally become addicted to them. In fact, "a 1998 study published by Psychological Reports found that one in five adolescents could be classified as pathologically dependant on video games" (Ko 47). That ratio is more than likely higher by now. With this addiction comes self-confinement to the game and isolation from those who are
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