Everyman is, perhaps, the best example of the medieval drama known
as the morality play. It dramatizes a moral struggle seen in every
Everyman is an allegorical play that represents a man on his day of
judgment. The moral of this story is that we can take nothing from this
world that we have received, only that which we have given. We can see
an example of this when Everyman is confronted with Death and turns to
his "friends" : Fellowship, Kin, and Wealth to rescue him. However, they all
forsake him, and he falls back on his Good Deeds, his Strength, his
Beauty, his Discretion, and his Five-wits. These assist him in making his
Book of Accounts, but at the end, when he must go to the grave, all desert
him except his Good Deeds. But Good Deeds is bound to the ground by
Everyman's sin, and cannot be released until he repents. Good Deeds
then sends her sister, Knowledge, with Everyman, and she will remain with
him until she sees where Everyman will go. Then only Everyman and
Good Deeds descend into the grave, proving that only what you give can
you take with you when you depart from this earth.
The theology in this story gives the impression that good deeds will save
you in the end. In reality we can not take our deeds with us, for our works
are as filthy rags in the presence of God [Isaiah 64:6]. Only by placing our
faith in the Lord Jesus Christ, and surrendering to His Lordship, are we
able to be assured of our fate. Ephesians 2:8-9, "For by grace are ye saved
through faith; and that not of yourselves: it is the gift of God: not of works,
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